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Projects

Here are some cool projects I've worked on!

Tensort

An octohegonal fractal representing TensortCheck out Tensort!View source on GitHub

Tunable sorting for responsive robustness and beyond!

Tensort is a tensor-based sorting algorithm I wrote after reading David H. Ackley's Beyond Efficiency (and listening to Future Of Coding's podcast episode about it)

This project started as an exploration of what a sorting algorithm that prioritizes robustness might look like, but the resulting algorithm could be capable of much more

Simply put, Tensort takes an input list, transforms the list into a tensor field, then transforms the tensor field back into a sorted list. These transformations provide opportunities to increase redundancy for improved robustness and can be leveraged to include any further processing we wish to do on the elements

If that gets your gears humming, head over to GitHub for the full paper!

Coluguide

A guide on how to play chess from ColuguideCheck out Coluguide!View source on GitHub

Simple declarative knowledge enhancement

At work I was tired of inscrutable, out-of-date knowledge base articles across multiple formats. I wanted something that gave immediate, high-level information (including visual examples) while allowing users to drill down into greater detail when needed

Coluguide is what I built in response. It takes a declarative approach, assuming that users know the basics of their job and displaying simple step-by-step guides. If a user needs more information on a step, they can click through for a guide on that step in detail

When new users come onto a team (or existing users are given more responsibility), team leaders can assign them specific guides to study, which the users can mark as reviewed once they've read them. As information changes, guides can be updated and users can be notified that there is new information to review

I have ADHD and personally I find this format very helpful for absorbing new information and jogging my memory while maintaining my focus on the task at hand. There is a limited public demo available here

Audiopile

The Audiopile logo - overlapping multicolored sine wavesCheck out Audiopile!View source on GitHub

A simple, professional tool for managing audio in the cloud

A question for all the musicians, podcasters, and other audio professionals of the world: How often do you want to privately share a piece of audio with specific people?

Maybe it's a completed but unreleased track you're sending to a client for final approval. Maybe it's a recording of just your voice that you're sending to your collaborators to mix in to a final project. Or it's a project you've been working on that you're sending to a friend with fresh ears for an opinion. Heck, maybe it's just a tune that came to you in the shower that you recorded on your shower phone (people have those, right?) and want to listen to later on your studio computer

In any case, do you know how to get that audio from wherever it is now to wherever it needs to get to in a form that can be easily used?

Now you do: Audiopile

Serious Shanns

An example of text in the Serious Shanns fontCheck out Serious Shanns!View source on GitHub

A legible monospace font for playful professionals. Comic Sans for hackers

Somehow this silly fork of a monospaced Comic Sans clone has become my most popular project on GitHub. Used around the world by coders working at places like Red Hat, Cloudflare, and a bunch of universities!

This font can actually be helpful for people with learning disabilities (like myself). It's somewhat well-known that Comic Sans can be easier to read for people with dyslexia, and as someone with ADHD I personally find this font helps me focus on my work

Serious Shanns originated as a project to disambiguate some of the glyphs appearing in Comic Shanns by Shannon Miwa and has close family ties with Comic Mono by Thai Pangsakulyanont and Comic Shanns Mono by Jesús González

Wyrld Dashboard

Peli, the Far Reach Co. mascot, holding a bookCheck out Wyrld Dashboard!View source on GitHub

Wyrld Dashboard provides fast and unobtrusive cloud-based tools for tabletop role-playing games (RPGs) like Dungeons & Dragons

Some of the tools we provide include:

  • - A database for holding and sharing information about RPG settings (worlds and their underlying rules)
  • - A user interface (UI) for game masters (GMs) to build and share custom RPG settings
  • - A UI for players to connect with the worlds shared by their GM and to create and control certain assets (i.e. their characters and personal notes)
  • - Tools (character sheets, dice, event trackers, etc.) for GMs and players to interact with their worlds
  • - A virtual table top application for sharing visual game information (such as maps, character position, and turn order)
  • - An extensive (over 200 pages) compendium of D&D-compatible content

Real* Dice*

A computer drawing of a die using a marble texture representing Real* Dice*Check out Real* Dice*!View source on GitHub

Random number generation based on physical media touched by humans

Sometimes the digital world can feel cold and sterile compared to the messy and unpredictable nature of our physical environment. Purely functional languages like Haskell are, for better and for worse, particularly susceptible to this digital de-messification

In celebration of Haskell's determinative nature, this package provides random data from my interaction with the physical world as well as utilities to leverage this data for random number generation and other RNG-based tasks

This package can be used to bring a human touch to our digital world!

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Tensort Audiopile Coluguide Serious Shanns Wyrld Dashboard Real* Dice* Back
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